![]() ![]() They use the cleave attack Iron Justice and the AoE Black Nebula, which you may wish to stun. In the Chantry Lift just beyond you'll find another treasure chest and a pair of Face of the Heroes posing as statues. It's common practice to also go around the corner for the Vault Friar and Vault Ostiary there, using the corner to break line of sight and force the deacon to come to you. A largely straightforward fight, just make sure to keep away from the Brightspheres until they explode.Īs you make your way through the Chantry Cloister you'll be ambushed by two Vault Friars coming out of an alcove (there is a chest with gear inside as well), along with a Vault Deacon spamming Fire II at random party members until pulled, forcing you to grab him as well.The dash itself does minor damage.Īfter a short delay the brightspheres will explode, inflicting Bleeding on anyone they hit. The target will be marked with a green icon overhead.ĭashes across the room leaving Brightspheres behind. Random target stun and two-hit moderate damage. Minor damage knockback alongside transformation to his new form. Ser Adelphel uses the following moves and mechanics: ![]() Once his HP hits 50% he'll use Advent and enter his second phase as Ser Adelphel. In this mode he just uses standard GLD moves (Fast Blade and Bloodstain) so treat him like another Ostiary as you burn down the pack. Phase 1: Ser Adelphel will be in his normal mode as Ser Adelphel Brightblade alongside two Vault Ostiaries and a Vault Deacon. Once this group is down the last gate will open leading up to The Quire and Ser Adelphel. Unlike previous groups, you can pull these together, however the tank should make sure to stack the group on top of the deacon. After that is a whopping six Ishgardian Bannerets and a single Vault Deacon (THM), and shortly afterwards is a group of two Ishgardian Bannerets and a Vault Ostiary. The Auditor is an ARC so the tank needs to drag the rest of the mobs on top of them to effectively AoE the group. The next group is the same as before plus a Vault Auditor. The Ostiary is more tanky than the rest so any single target moves the DPS must use (Fire III, Heavy Thrust, Twin Snakes, etc.) should be used on him as they AoE the group. You'll start off in the Vault Nave facing a small group of three Ishgardian Bannerets and a Vault Ostiary, which are LNC and GLD respectively. ![]()
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